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Finding Serenity


Finding Serenity is an original-character roleplay set in Joss Whedon's Firefly 'Verse. Events take place after the events of the Serenity movie.

The year is 2519.

Earth-That-Was is long gone. Humans found a new group of solar systems with dozens of planets and hundreds of moons. The "Core" planets are civilised, high-tech and under Alliance control. The "Border" worlds are diverse and distinct. The "Rim" is the wild west of the 'verse and the "Black" is where our ships travel, hoping to avoid the perils of space: Alliance, pirates, and the monsters known as Reavers.

So here we are, on the "raggedy edge". This is where our characters live. There are those who stick by the Alliance Government, those who want to rise up against it, and those that just don't care either way as long as they can make a living. With every turn, every choice put forward and every decision made we are FINDING SERENITY


Author Topic: Monte Furlong  (Read 71 times)

Description:
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Monte Furlong
« on: May 01, 2018, 12:01:07 AM »
Monte Furlong
Age:  34
Gender:  Male

Primary Occupation:  Archeologist/History Investigator
Secondary Occupation:  Engineering/Computer
Requested Ship:  Mischief
Equipment:  Twin autopistols in shoulder holsters under arms. Good for cross draw and being concealed. Custom shotgun with double shell container, loaded with two types of shells: normally 12gage hollow point and either buckshot, solid shot or phosphorus.

Electronics and machinist tools. Leather jacket. A digital compass, bedroll, sherpa backpack, several ledgers, climbing tools like pitons and spikes, rock pick and various investigation tools.



Appearance:  5-10 in height, 185 lb weight, dark hair and eyes.
Wears whatever fits the occasion; from dungarees and denim vest to full
hat and tails. "He cleans up nice" the ladies would say. Sometimes he
wears a floppy wide brim hat but at other times just bare headed. His
hair is usually shoulder length and his bangs hang down on either side
of his brow.
Face Claim:  Brendon Fraser

Initial Personality:  Quiet at times and outgoing at others; friendly and
sometimes almost giddy. Straight-laced and intelligent.
Underlying Personality:  When studying an artifact or ancient document,
he will get totally engrossed in it sometimes to the detriment of his
attention to happenings around him.

Known History:  Monte was always curious about the history behind
things. While in university, he excelled in geology and anthropology.
During his junior year, he was included in a dig expedition with his
mentor, Professor Gino Cortez. During this journey, he and the Professor
discovered a dig site that could have been of pre-exodus origin. Such a
find would have disputed all the facts known to date of the White Star
cluster as being uninhabited prior to the arrival of the Alliance.
Unfortunately, all of their findings went to Londinum for cataloging and
were never heard of again. Monte suspects that the government had them
classified as of indeterminate age and disputed the findings. the
Professor lost his tenure and went off by himself to seek out more
substantial evidence.
Other History:  Monte, disillusioned by the acts of the Alliance, went his own way. He
had always been skilled in mechanical abilities, and fell back on these
to fill his time and keep him employed. When the War broke out, he was
early 20's and was drawn to the Independents' code of separation from
the Alliance. He felt that there would be a better life for him out in
the Border Worlds, and so he crewed on a series of ships leading
outward. War caught up with him several times, and he fought with a
tenacity fueled by his anger at the Alliance's injustice to the
Professor. After the War, he stayed out in the Border and Rim Worlds,
moving from ship to ship hoping to find a good home for his skills.

Skills and Strengths:  Archeology student and skilled in tracing artifacts through time; history student as well. Had to pick up engineering and electronics while out in the Black. Found that he had a bit of a gift for it, but his true love is ancient history including stories about the Arcs and Earth-That-Was.
Weaknesses:  No skills in piloting, diplomacy or legal dramas. His adversity with the Alliance gave him pause whenever he had to deal with bureaucracy or the law.
« Last Edit: May 01, 2018, 12:04:47 AM by MacTrom »
You donít need a weatherman to know which way the wind blows.

 

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