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Finding Serenity


Finding Serenity is an original-character roleplay set in Joss Whedon's Firefly 'Verse. Events take place after the events of the Serenity movie.

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Author Topic: Constance Possibilities  (Read 195 times)

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Constance Possibilities
« on: October 05, 2017, 03:03:27 AM »
For the current planet - future ship new RP talk here.

Still want to get some feedback and possibilities from players before starting the RP here. 

Currently thinking of setting up at least a Tavern in Juniper Falls with James Mackenzie and Sabrina Kurigawa (Probably spelt wrong ;)) about 3 months after the old Gemini timeline with Gemini being destroyed in their last mission and them getting a payout by the organisation involved to set up on the planet.

Re: Constance Possibilities

Axe
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Re: Constance Possibilities
« Reply #1 on: October 05, 2017, 03:37:04 AM »
I have a couple characters I could bring in. A pilot with very heavy gunhand leanings, an ex combat medic/doctor i never got to really play, and a tech specialist/gear head that's almost finished.

I'll probably leave Cyrus for when/if PR brings Ally back, and Benji will pretty much go where ever Charlie goes, so that leaves Brick, Chris, and Vell/Vee/Eve/E.V. (names are hard to settle on)... and maybe Jack.


Who is everyone thinking of bringing?
« Last Edit: October 05, 2017, 03:41:56 AM by Axe »

Re: Constance Possibilities

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Re: Constance Possibilities
« Reply #2 on: October 05, 2017, 03:46:01 AM »
Is the ex combat medic/doctor someone who just wants to help people but hates the core/Alliance, so thinks working in a rim town might be perfect.  Then may eventually decide to leave on a ship because they could possibly get sick of everyone coming to them with every little ache and pain?

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Re: Constance Possibilities
« Reply #3 on: October 05, 2017, 03:50:16 AM »
I will have James Mackenzie - Mechanic, ex captain - now tavern owner who still gets a bit of a wondering itch.

Possibly another character.  Maybe even raise Caliope Mackenzie from the dead since this RP will not directly relate to anything that has gone before ;)

I mean you can keep the history for characters that happened on the FS Site - you just don't have too.

Re: Constance Possibilities

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Re: Constance Possibilities
« Reply #4 on: October 06, 2017, 02:34:11 AM »
Started a Constance Juniper Grove thread have left it very open.  Happy to sort out different sort of relationships with Patrons, staff and such.  James and Brin have only been there 2 months. :)

A Place to Call Home

Re: Constance Possibilities

Re: Constance Possibilities
« Reply #5 on: October 06, 2017, 08:36:15 AM »
Quote
I will have James Mackenzie - Mechanic, ex captain - now tavern owner who still gets a bit of a wondering itch.

Caliope, if you are going with a mechanic for the Constance/Mischief thread, I will go for the gun hand.
« Last Edit: October 06, 2017, 11:05:46 AM by Andes Maley »

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Re: Constance Possibilities
« Reply #6 on: October 06, 2017, 10:46:55 AM »
Hes currently a tavern owner, not a mechanic, though we do habe two other mechanical people in the thread at the moment :)

Re: Constance Possibilities

Re: Constance Possibilities
« Reply #7 on: October 06, 2017, 11:06:16 AM »
Understood. I will edit him for the gunhand role.

Re: Constance Possibilities

Axe
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Re: Constance Possibilities
« Reply #8 on: October 07, 2017, 07:39:10 PM »
So still missing a Doc and a Pilot?

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Re: Constance Possibilities
« Reply #9 on: October 12, 2017, 03:58:16 PM »
I've set F-Word up to be ready for a couple different paths. If we stay on-planet he can set himself up as a farmer in town. If we hit the black he can pitch in some credits for a ship. Either way is fine by me.

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Re: Constance Possibilities
« Reply #10 on: October 16, 2017, 02:30:09 AM »
Izak is available as both pilot an mechanic if either is needed.
Have ship, will travel.
James Phelps
Izak "Zak" Archer

 

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